Tutorials 101 - 110
For ease and size, each tutorial has been reduced down to its salient pieces, so each one comprises of a PDF of the copy submitted to print as well as a ZIP archive which holds all the data you require to accomplish the project.
In some cases you will see a Q&A noted down but their is not a PDF or not Archive. These should become available shortly
--| Q&As 70 - 80 |
--| Q&As 81 - 90 |
--| Q&As 91 - 100 |
--| Q&As 101 - 110 |
--| Q&As 111 - 120 |
Q&A 101: How can I texture and render photo-realistic planets correctly? --PDF- ARCHIVE
Q&A 102: How do I create a realistic frosted glass shader?--------------------------PDF- ARCHIVE
Q&A 104: How do I get my camera mapping projection to line up with my
geometry?--------------------------------------------------------------------------------------------- PDF- ARCHIVE
Q&A 105: Does anybody know how to model desert plants?----------------------- PDF- ARCHIVE
Q&A 106:How do I create a pin matrix effect in Maya?----------------------------- PDF- ARCHIVE
Q&A 107: Is It Possible To Do Toon Outlines On Instances?------------------------- PDF- ARCHIVE
Q&A 108: Is there any way to transfer a lattice between objects?--------------- PDF- ARCHIVE
Q&A 109: How do I offset leg animations for a millipede?--------------------------- PDF- ARCHIVE
Q&A 110: How can I make a wormhole?--------------------------------------------------- PDF- ARCHIVE